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The Alpha V2 phase represents a critical turning point in the game's development history. During this cycle, the core systems were expanded from a basic proof-of-concept into a fleshed-out interactive experience. 1. Expanded Dialogue Trees and Personality Paths

That stray --39-s in the keyword turns out to be thematically perfect. The apostrophe indicates possession . The stele belongs to the demon, but the princess belongs to the stele. Alpha V2’s central visual motif is a broken mirror reflecting both a wolf and a woman—never both at once.