The Best Pets of Qud: Harvest Dawn Codes, Strategies, and Alliances
Roaming the salt‑spangled dunes and deep jungles of Qud can be a lonely affair, but a loyal companion makes every journey better. Whether you are a veteran esper seeking a mind‑tinking bear or a True Kin tinker who wants a mechanical imposter by your side, pet codes unlock a world of unique, often powerful allies. This guide covers everything you need to know about Caves of Qud pet codes—what they are, how to redeem them, and the best companions you can add to your party. caves of qud pet codes best
. Once you have used a code, the pet remains permanently unlocked on your account even if you end your subscription character build codes that can be paired with these pets for a stronger start? starting pet details :: Caves of Qud General Discussions Jan 23, 2564 BE — The Best Pets of Qud: Harvest Dawn Codes,
| Pet | Description & Behaviour | Why It’s Great | |:----|:------------------------|:---------------| | | A small rhinox that charges violently (though weaker than its larger cousins). Fights, has a charge ability. | Excellent early‑game aggressive pet; the charge can knock enemies off balance. | | either / or | A pair of the player’s alternate selves. Incorporeal; can create dangerous liquids or creatures. Special effects on level up or journal accomplishments. | Unique utility – randomness can be both a boon and a challenge. Great for players who enjoy chaotic effects. | | Hylaeus | A loyal Ibulian dog. Fights with a small aggro range, and fetches random objects on the ground. | Reliable combat support and a helpful loot gatherer; the fetching ability is surprisingly useful. | | Gloaming | A nullphase owl. Incorporeal; has a chance of revealing secrets. | Essential for explorers: the secret‑revealing ability can uncover hidden lore and locations. | | E‑Ros | A lovestruck robot. Fights and can teleport to the player when they are in danger. | Fantastic “panic button” – the teleport ensures E‑Ros is always by your side in a crisis. | | Frondzie | A sentient vine that taunts random creatures. Fights, has a taunt ability. | The taunt draws enemy aggression away from you, ideal for squishy characters like espers. | | Ebenshabat | A starapple‑loving robot. Does not fight. | Perfect for players who want a non‑combat companion; it adds flavour and role‑play without interfering in fights. | | Ercolano | A sentient chair. Does not fight, has high health but is vulnerable to disintegrate. | Surprisingly tanky; can absorb stray hits while you deal damage. | | Lyy | A peculiar frog from the realm of tattooed imagination. Does not fight. | Pure aesthetic fun – a great choice for players who want a whimsical companion. | | Iopinax the Younger | Descendant of a legendary three‑headed goat. Fights and refracts all light‑based attacks. | Excellent defense against energy weapons; the light refraction can turn enemy beams back at them. | | Esbear | An esper bear. Fights and possesses Mental Mirror (reflects mental attacks). | One of the most powerful pets: high ego and mental mirror make it a formidable opponent against psionic enemies. | | Man Opener | A pit beetle with armour‑peeling, dismembering horns. Fights. | Devastating in melee; the dismemberment can permanently remove enemy appendages. | | Snakelite | A mechanical worm that manipulates light. Fights and has Light Manipulation. | Ranged damage dealer; the light manipulation can blind enemies. (⚠️ Not in Pets of Harvest Dawn – Patreon only.) | | important fish | A steel‑and‑chrome, piston‑powered fish with a laser pistol. Fights. | Hilarious and deadly; the laser pistol deals respectable damage. (⚠️ Patreon only.) | | Lorent Epsome, Wraith‑Knight Errant | A busted Templar phylactery projection. Incorporeal. | Invulnerable to physical attacks, making it an excellent distraction. (⚠️ Patreon only.) | | Moldfella | A sentient fungus that thinks you are the pet. Does not fight. | Pure comedy – perfect for role‑playing games where you want to invert the master‑pet relationship. (⚠️ Patreon only.) | | NaN‑NA | A servile robot with Moon King Fever. Fights. | Reliable combat pet with a quirky backstory. (⚠️ Patreon only.) | | You, but mechanical | A robotic imposter who thinks it is the real you. Fights. | Fun mirror‑image concept; can confuse enemies who expect the “real” you. (⚠️ Patreon only.) | | Gru‑wof‑ufo, loyal snapjaw retainer | A loyal snapjaw retainer. Fights. | Basic but dependable – a solid early‑game ally. (⚠️ Patreon only.) | | A network of roots | Provides storage at settlements. Does not fight. | Incredible utility: allows you to stash items in villages without needing a chest. (⚠️ Patreon only; may be buggy.) | | Frillicent | A land‑dwelling sea slug that dazzles enemies with rainbow colours. Fights; has a confuse ability when damaged. | The confuse ability can turn the tide of a battle by making enemies attack each other. (⚠️ Patreon only.) | | Goshling | An adorable girshling. Fights. | Cute and scrappy – a good flavour pick. (⚠️ Patreon only.) | | mote cloud | A cloud of light. Incorporeal, has Light Manipulation. | Provides illumination and can blind foes; perfect for dark dungeons. (⚠️ Patreon only.) | | Recall Star | A floating crystalline octahedron. Fights; has a natural missile weapon and reality‑altering effects. | Extremely powerful – the reality‑altering effects can warp the battlefield. (⚠️ Patreon only.) | | unpleasant mirror | A magic mirror that makes creatures feel bad about themselves. Does not fight or move; spawns at a random location each map and debuffs nearby enemies. | Excellent passive support: constant debuffs without any action on your part. (⚠️ Patreon only.) | | Mniq Mnaq | A tiny saltback tortoise. Fights and is very durable. | Practically a walking wall – can soak up tremendous damage. (⚠️ Patreon only.) | | ooEEOOH, baboon girl | A dancing baboon girl. Fights. | Light‑hearted and agile; good for flavour builds. (⚠️ Patreon only.) | | Fire‑on‑Asphalt | A small flightless dawnglider. Fights and has Flaming Ray. | Ranged fire damage; the Flaming Ray can ignite multiple enemies. (⚠️ Patreon only.) | | CAP‑N | The tip of a Chrome Pyramid. Fights, has high HP, will not equip melee weapons but will equip ranged ones. | Extremely durable and can become a gun‑toting turret if you give it a ranged weapon. (⚠️ Patreon only.) | | Koharta | An all‑terrain pig. Fights. | Simple and sturdy; a good all‑rounder. (⚠️ Patreon only.) | | Small Problems | A three‑headed fungal friend. Fights. | Each head may act independently, providing multiple attacks. (⚠️ Patreon only.) | | Bon te Bok | A highly entropic antelope. Fights and uses Teleportation, Teleport Other, and Temporal Fugue. | Possibly the most powerful pet: the ability to teleport and create temporal duplicates can overwhelm any enemy. (⚠️ Patreon only.) | | Herman | “Definitely a human. Not a clew of worms animating a corpse.” Behaviour TBD. | The newest addition – mysterious and potentially game‑changing. (Included in Pets of Harvest Dawn.) | Fights, has a charge ability
| Pet | Type & Description | Combat Behavior | Best For | | :--- | :--- | :--- | :--- | | | A tiny Rhinox . The first-ever pet (May 2019). | Charges violently and fights. | Early melee rushdown. A pocket-sized battering ram to soften up enemies. | | Either / Or | A pair of the player's alternate selves. | Incorporeal , creates dangerous liquids/creatures. | High chaos/utility. Hazardous liquid pooling and creature spawning. | | Hylaeus | An Ibulian dog; a "good boy" who fetches objects. | Fights with a small aggro range. | Loot collection. Automatically retrieves items from the ground. | | Gloaming | A nullphase owl with an ethereal gaze. | Incorporeal ; small chance to reveal secrets. | Exploration & utility. Excellent for hunting hidden world secrets. | | E-Ros | A lovestruck robot teleporter. | Fights ; teleports to you in danger. | Self-preservation. Invaluable for keeping a fragile character alive. | | Frondzie | A wisecracking vine jokester. | Fights ; taunts random creatures to draw aggro. | Tanking. Uses a reliable taunt ability to protect you. | | Ebenshabat | A starapple-loving waydroid farmer. | Does not fight . | Pure flavor. A peaceful, wandering companion. | | Ercolano | A sentient rocking chair . | Does not fight ; high health but vulnerable to Disintegrate. | Novelty. A humorous "pet" and prime example of Qud's weirdness. | | Lyy | A peculiar dream frog . | Does not fight . | Flavor/frog enjoyers. A beautiful, non-combat companion. | | Iopinax the Younger | A legendary three-headed mountain goat . | Fights ; refracts all light-based attacks. | Highly durable combat. A phenomenal defense against laser-wielding foes. | | Esbear | An Esper (psychic) bear . | Fights ; has Mental Mirror (reflects psychic attacks). | High-level combat. Offensive psychic power with strong mental defense. | | Man Opener | A pit beetle with powerful horns. | Fights ; armor-peeling, dismembering horns. | Brutal melee combat. "Opener of men" not for the faint of heart. | | Herman | "A clew of worms animating a corpse". | Does not fight . | Pure flavor/body horror. A walking horror show for players who love Qud's lore. |