Radical Red 3.1 Changelog Site

Players can now activate a default species randomizer, adding immense replayability to the already difficult Hardcore Mode.

| Bug | Fix | |------|------| | ability (Stunfisk-Galar) not working in Terrain | Now correctly changes type when terrain is active. | | Neutralizing Gas + Intimidate double activation | Intimidate no longer activates if Gas is on field at turn start. | | Prankster + Topsy-Turvy failing on Dark types | Now correctly fails (Dark immune to Prankster status moves). | | Mega Evolution triggering Eject Pack | Eject Pack no longer activates if mon Mega Evolves in same turn. | | Curse (Ghost type) bypassing Magic Guard | Fixed: Magic Guard users now lose 50% HP when self-cursing. | | Focus Punch failing if user moves first | Now correctly fails only if user is damaged before the punch lands. | | NPC trade in Vermilion (Lickitung for Dodrio) | Now Dodrio has correct OT and nickname (was blank). | | Hardcore Mode – enemy Whimsicott using Taunt turn 1 | Now correctly disabled (Taunt banned in Hardcore). | radical red 3.1 changelog

The most legendary whisper among trainers was the arrival of New Game Plus (NG+) Players can now activate a default species randomizer,

: Gained the Moxie hidden ability officially, while its base Speed was tweaked down by 5 points to keep Aqua Step sweeps balanced. Paradox Pokémon Balancing | | Prankster + Topsy-Turvy failing on Dark