-- Dispose Blunt local function disposeBlunt() -- Check if blunt is smoked if userData.bluntState == enum.Smoked then -- Play disposal animation -- ... -- Set blunt state to Disposed userData.bluntState = enum.Disposed else -- Notify user of invalid blunt state -- ... end end
Whether the processing UI should utilize or standard progress bars for player engagement. Share public link Roblox - Advanced Weed Blunt System
local BluntConfig = {}
The Advanced Weed Blunt System is a comprehensive system designed to simulate a weed blunt experience in Roblox. This guide will walk you through setting up and configuring the system, creating effects, scripting behavior, and exploring advanced features. -- Dispose Blunt local function disposeBlunt() -- Check
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