Part 3 Patched: Illusion Playhome Gameplay
Use Inverse Kinematics (IK) to drag hands and feet naturally; use Forward Kinematics (FK) to fine-tune individual finger joints and facial expressions.
: Monitor individual stress and affection gauges constantly. ILLUSION PlayHome Gameplay Part 3
Phase 3 is the most transformative part of the game's mechanics. The most significant change is the introduction of new character states, which fundamentally alter the behavior and responses of the characters in all interactions. Use Inverse Kinematics (IK) to drag hands and
: Maxing this provides the "swallow" option during interactions. ILLUSION PlayHome Gameplay Part 3