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Qbcore Garage Script Free Full Best File

client_scripts 'config.lua', 'client/main.lua'

The showBlip setting is set to false, or the blip ID used in the config is outdated. qbcore garage script free full

For servers heavily focused on jobs (police, mechanic, etc.), this extended version of CL-PoliceGarageV2 offers an advanced system with rental functionality and company fund support. client_scripts 'config

-- Park Vehicle function ParkVehicle(garage) local ped = GetPlayerPed(-1) if IsPedInAnyVehicle(ped, false) then local vehicle = GetVehiclePedIsIn(ped, false) local plate = GetVehicleNumberPlateText(vehicle) QBCore.Functions.TriggerCallback('qb-garage:server:CheckVehicleOwner', function(isOwner) if isOwner then local isNear = false for k, v in pairs(garage.points) do if #(GetEntityCoords(ped) - vector3(v.x, v.y, v.z)) < 5 then isNear = true break end end if isNear then DeleteEntity(vehicle) TriggerServerEvent('qb-garage:server:UpdateVehicleState', plate, 0) TriggerServerEvent('qb-garage:server:UpdateVehicleGarage', plate, garage.name) QBCore.Functions.Notify("Vehicle parked successfully!", "success") else QBCore.Functions.Notify("You're not near the garage!", "error") end else QBCore.Functions.Notify("You don't own this vehicle!", "error") end end, plate) else QBCore.Functions.Notify("You're not in a vehicle!", "error") end end false) then local vehicle = GetVehiclePedIsIn(ped

Logic for police to seize vehicles, requiring players to pay fines for retrieval.