Roblox Scripts - Fe Ban Kick Script
local RemoteEvent = game.ReplicatedStorage:WaitForChild("AdminCommand") local Bans = {} -- Temporary table for bans (Reset when server restarts) RemoteEvent.OnServerEvent:Connect(function(player, targetName, action) -- IMPORTANT: Add admin check here! -- If not player.UserId == YOUR_ID then return end local target = game.Players:FindFirstChild(targetName) if target then if action == "Kick" then target:Kick("You have been kicked by an admin.") elseif action == "Ban" then table.insert(Bans, target.UserId) target:Kick("You have been permanently banned from this server.") end end end) -- Check if a joining player is banned game.Players.PlayerAdded:Connect(function(player) for _, bannedId in pairs(Bans) do if player.UserId == bannedId then player:Kick("You are banned from this server.") end end end) Use code with caution. Copied to clipboard 3. How to Use It (The Client)
If an exploiter executes a Player:Kick() script locally on their executor, it only triggers on their own machine. The server ignores the request, meaning the exploiter accidentally kicks themselves while the target remains in the game. fe ban kick script roblox scripts
Roblox introduced to stop this. Now, the server acts as the ultimate authority. For a script to be "FE," it must communicate from the client to the server using RemoteEvents . The Mechanics of an FE Ban/Kick Script local RemoteEvent = game
Belief: "How do I script a custom admin panel?" Reality: Study the examples above. Start with Kick() , then add DataStore bans, then add remote events for UI commands. How to Use It (The Client) If an
: The client should only pass variables like the target's name and the reason .
To trigger the ban system from an Admin Menu or GUI panel, you must pass the data from a LocalScript to the RemoteEvent we created above.