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| Metric | Pre-Update 11 (1.3.1.0) | Update 12 (1.3.3.0) | | :--- | :--- | :--- | | Average FPS (Nürburgring, Rain) | 87 fps | 91 fps | | CPU Usage (8-car grid) | 78% | 65% | | Load Time (Career Menu) | 12 seconds | 9 seconds | | Memory Leak (2-hour session) | +800 MB | +120 MB | | Online Disconnect Rate | 23% | 7% |
Users on forums like OverTake.gg reported a reduction in the "stuttering" or lagging feel on specific tracks, such as Circuit de Barcelona-Catalunya, following the update. Context within F1 2012's Lifecycle
The early patches were substantial, with alone containing over 200 fixes and improvements. Key fixes in these initial updates included resolving the autosave bug that could corrupt career progress, allowing players to see online sessions, and adjusting AI pitting logic.
The was a critical late-cycle technical fix released by Codemasters to address lingering stability and simulation issues that appeared as players pushed the game to its competitive limits. The "Ghost in the Machine" Fix
Previously, some players found that after successfully completing an R&D objective during a race weekend, the upgrade was not correctly applied to the car.