Originally developed by (via their internal studio) for the S40 platform, Bounce Tales was the 2008 evolution of the classic Bounce series. Technical & Historical Context
When you press "Start" on the 480x800 jar screen, you hear that iconic The "glug" sounds like the ball is underwater, signifying you are entering the jar’s space. The higher resolution somehow made the stereo separation better, as if the left speaker played the bounce and the right speaker played the glass echo. bounce tales jar 480x800
J2ME Loader will overlay a virtual keypad on your screen, allowing you to use the standard 2, 4, 6, and 8 keys (or a D-pad) to control Bounce. Option 2: Playing on Legacy Symbian/Java Phones Originally developed by (via their internal studio) for
Bounce isn't limited to one form. Throughout the game, you unlock different abilities by transforming into: The Standard Ball: Balanced speed and bounce. J2ME Loader will overlay a virtual keypad on
The jar hums. The battery is low, but the ball does not tire.