Similarly, the challenge community treats a non-lethal takedown as a "crash" of stealth. If you knock out a guard, you have failed the self-imposed rule. The new path? Using sounds, thrown objects, and the target's own paranoia to isolate them without touching a single NPC.
You can manually instruct Windows to wait longer for the GPU to respond before crashing the game application:
The Hitman community has documented numerous crash scenarios over the years. Understanding these patterns is the first step toward finding a solution.
This challenge represents the new path taken to its extreme. When the traditional rules of Hitman gameplay are turned upside down—when killing the wrong person can infect an entire facility—players must find entirely new approaches. The game crashes, but a new path emerges, and it leads to some of the most memorable moments in the entire World of Assassination trilogy.