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Always cross-reference the user's choiceIndex on the server against the data tree to ensure that the chosen option actually exists.
His world was lines of Lua code:
-- Remote listener for proposals game.ReplicatedStorage.ProposeEvent.OnServerEvent:Connect(function(proposer, target) -- Validation checks if proposer == target then return end if target:FindFirstChild("RelationshipStatus") and target.RelationshipStatus.Value ~= "Single" then proposer:SendNotification("That player is already taken!") return end sex script roblox hot