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) to explain this phase. For an action to occur, three things must happen at the same time: The user’s desire to act. Ability: The ease of performing the action. Trigger: The prompt to do it.
These are the cues in a user's environment that communicate the next step. They tell the user exactly what action to take. Common examples include: hooked how to build habit-forming products by nir eyal pdf
Make them work. When a user stores value (followers, content, reputation), they are more likely to return to protect their investment. ) to explain this phase
Clearing an inbox to reach "Inbox Zero," leveling up in a game, or completing a Duolingo streak. Phase 4: Investment " leveling up in a game