Toon Shader Mmd

: Anime faces need clean shadow lines. If the nose or cheeks look blocky, the model's "normals" are messy. Use PMX Editor to smooth out the vertex normals on the face.

| Aspect | Rating | Notes | |--------|--------|-------| | | ⭐⭐☆☆☆ | Requires MME installed. Shader parameters are not UI-friendly; you edit .fx files or use accessory controllers. | | Real-time performance | ⭐⭐⭐⭐☆ | Lighter than full PBR or ray tracing. Runs well on integrated GPUs (Intel HD 4000+). | | Compatibility with models | ⭐⭐☆☆☆ | Many MMD models (especially newer TDA or 1st place) are designed for Soft/Toon hybrid. Full toon may wash out textures. | | Compatibility with MME | ⭐⭐⭐☆☆ | Works with most MME effects, but order in Main.fx matters. Conflicts with depth-based effects (SSAO, DOF). | toon shader mmd