Rearranging existing single-player levels or importing assets from other games to create "new" missions.
[2003] Call of Duty (WWII) │ [2005] Call of Duty 2 (WWII) │ [2007] Call of Duty 4: Modern Warfare (Modern Era) │ [2009] Call of Duty: Modern Warfare 2 (Modern Era) │ [2010] Call of Duty: Black Ops (Cold War Era)
: Research suggests these games often mirror contemporary American geopolitics, creating a "military fantasy" that justifies interventionism. Nihilism vs. Heroism
: Rush wrote extensively on the "duties" of American citizens, arguing that education should complement democracy—a starkly different "Call of Duty" than the video game.
Campaign Design